
I have over 15 years of experience in the high-end sculptural collectibles space, delivering more than 23 products to market, along with nearly a decade in game development, where I worked on 9 AAA titles.
I also have extensive experience as a Creative Director, overseeing more than 17 high-end collectible projects. This has included pitching concepts, liaising with various brands and partners, and leading teams of artists and stakeholders to develop and deliver products to the highest standards, using rigorous quality assurance methods since 2014. In addition, I have managed marketing campaigns over the years, curating and producing all necessary promotional media.
My background uniquely qualifies me not only as a creative professional with a multidisciplinary perspective, but also as a leader experienced in team mentorship and management.